chore(includes): neteja includes no utilitzats (clang-include-cleaner)

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JailDesigner committed 2026-05-25 17:07:24 +02:00
1 parent f29cc7318a
commit 24afdef7cd
22 files changed
+7 -31

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@@ -6,7 +6,6 @@
#include <string>
#include <vector>
#include "game/entities/concrete/mummy.hpp"
#include "game/entities/entity_factory.hpp"
#include "game/entities/entity_manager.hpp"
#include "game/entities/player.hpp"
@@ -11,7 +11,6 @@
#include <string>
#include <utility>
#include "core/rendering/surface.hpp"
#include "core/resources/resource_cache.hpp"
#include "external/fkyaml_node.hpp"
#include "game/entities/concrete/door.hpp"
-1
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@@ -7,7 +7,6 @@
#include <functional>
#include <string>
#include <unordered_map>
#include <utility>
#include <variant>
#include <vector>
-2
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@@ -13,9 +13,7 @@
#include "core/input/gamepad_manager.hpp"
#include "core/rendering/canvas.hpp"
#include "core/rendering/effects/shadow.hpp"
#include "core/rendering/screen.hpp"
#include "core/rendering/surface.hpp"
#include "core/resources/palette_loader.hpp"
#include "core/resources/resource_cache.hpp"
#include "core/resources/resource_helper.hpp"
#include "external/fkyaml_node.hpp"
-1
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@@ -10,7 +10,6 @@
#include "core/rendering/lighting.hpp"
#include "core/rendering/sprite/animated_sprite.hpp"
#include "core/rendering/surface.hpp"
#include "external/fkyaml_node.hpp"
#include "game/map/map.hpp"
class EventBus;
+5 -4
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@@ -14,7 +14,6 @@
#include "core/audio/audio.hpp"
#include "core/input/global_inputs.hpp"
#include "core/input/key_config.hpp"
#include "core/locale/locale.hpp"
#include "core/rendering/lighting.hpp"
#include "core/rendering/notifier.hpp"
@@ -22,8 +21,6 @@
#include "core/rendering/screen.hpp"
#include "core/rendering/text.hpp"
#include "core/resources/resource_cache.hpp"
#include "core/resources/resource_helper.hpp"
#include "core/system/event_buffer.hpp"
#include "core/ui/ui_config.hpp"
#include "external/fkyaml_node.hpp"
#include "game/entities/concrete/dust.hpp"
@@ -33,8 +30,12 @@
#include "game/entities/entity_factory.hpp"
#include "game/entities/entity_loader.hpp"
#include "game/entities/event_bus.hpp"
#include "game/entities/hazard.hpp"
#include "game/entities/player.hpp"
#ifdef _DEBUG
#include "core/input/key_config.hpp"
#include "core/system/event_buffer.hpp"
#endif
#include "game/gameplay_config.hpp"
#include "game/levels/level_manager.hpp"
#include "game/map/map.hpp"
-1
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@@ -8,7 +8,6 @@
#include "core/rendering/transitions/fade_to_black.hpp"
#include "core/scene/scene.hpp"
#include "core/ui/ui_config.hpp"
#include "game/debug_config.hpp"
#include "game/entities/entity_manager.hpp"
#include "game/entities/player.hpp"
-1
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@@ -17,7 +17,6 @@
#include "game/options.hpp"
#include "game/scenes/placeholder_input.hpp"
#include "game/scenes/scene_flow.hpp"
#include "utils/defaults.hpp"
#include "utils/defines.hpp"
#include "utils/log.hpp"
-1
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@@ -3,7 +3,6 @@
#include <SDL3/SDL.h>
#include <algorithm>
#include <cstdint>
#include <string>
#include <utility>
-3
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@@ -5,7 +5,6 @@
#include <algorithm>
#include <cmath>
#include <cstddef>
#include <cstdint>
#include <string>
#include <utility>
#include <variant>
@@ -15,8 +14,6 @@
#include "core/rendering/text.hpp"
#include "core/resources/resource_cache.hpp"
#include "core/ui/ui_config.hpp"
#include "utils/defaults.hpp"
#include "utils/defines.hpp"
#include "utils/easing.hpp"
#include "utils/log.hpp"