fix(anim): walk_* arrenca en frame distint del stand
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@@ -30,10 +30,10 @@ animations:
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stun_east: { frames: [18] }
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stun_west: { frames: [18], flip_h: true }
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walk_south: { frames: [0, 1, 2, 3], frame_ms: 100 }
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walk_north: { frames: [4, 5, 6, 7], frame_ms: 100 }
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walk_east: { frames: [8, 9, 10, 11], frame_ms: 100 }
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walk_west: { frames: [8, 9, 10, 11], frame_ms: 100, flip_h: true }
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walk_south: { frames: [1, 2, 3, 0], frame_ms: 100 }
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walk_north: { frames: [5, 6, 7, 4], frame_ms: 100 }
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walk_east: { frames: [9, 10, 11, 8], frame_ms: 100 }
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walk_west: { frames: [9, 10, 11, 8], frame_ms: 100, flip_h: true }
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hurt_south: { frames: [0, 1, 2, 3], frame_ms: 100 }
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hurt_north: { frames: [4, 5, 6, 7], frame_ms: 100 }
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