feat(hazard): nou hazard Hole — caiguda per forat amb clip rect

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JailDesigner committed 2026-04-30 13:32:17 +02:00
1 parent d4593d0686
commit 4da50571eb
17 files changed
+376 -15

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@@ -44,6 +44,7 @@
#include "game/entities/animation_component.hpp"
#include "game/entities/concrete/door.hpp"
#include "game/entities/concrete/floor_trap.hpp"
#include "game/entities/concrete/hole.hpp"
#include "game/entities/concrete/mummy.hpp"
#include "game/entities/concrete/rolling_rock.hpp"
#include "game/entities/concrete/sarcophagus.hpp"
@@ -74,7 +75,7 @@ namespace {
const std::vector<std::string> TYPES = {
"torch", "sarcophagus", "door", "mummy",
"rolling_rock", "wall_trap", "floor_trap",
"rolling_rock", "wall_trap", "floor_trap", "hole",
};
for (const auto& type : TYPES) {
fkyaml::node tmpl = EntityLoader::loadTemplate(type);
@@ -251,7 +252,7 @@ namespace {
std::cout << "[T7] plantilles YAML\n";
const std::vector<std::string> TYPES = {
"torch", "sarcophagus", "door", "mummy",
"rolling_rock", "wall_trap", "floor_trap",
"rolling_rock", "wall_trap", "floor_trap", "hole",
};
for (const auto& type : TYPES) {
try {