feat(players): suport del segon jugador amb events amb player_id
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74dad71cc2
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21 files changed
+309
-49
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@@ -33,6 +33,17 @@ namespace DebugConfig {
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return name == "LOGO" || name == "TITLE" || name == "INTRO" || name == "GAME";
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}
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auto playersFromName(const std::string& name) -> StartingPlayers {
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if (name == "P1") { return StartingPlayers::P1; }
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if (name == "P2") { return StartingPlayers::P2; }
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if (name == "BOTH") { return StartingPlayers::BOTH; }
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return StartingPlayers::BOTH;
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}
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auto isKnownPlayers(const std::string& name) -> bool {
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return name == "P1" || name == "P2" || name == "BOTH";
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}
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} // namespace
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auto parseStartScene(const std::string& yaml_content) -> StartScene {
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@@ -67,6 +78,31 @@ namespace DebugConfig {
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return parseStartScene(CONTENT);
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}
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auto parseStartingPlayers(const std::string& yaml_content) -> StartingPlayers {
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if (yaml_content.empty()) { return StartingPlayers::BOTH; }
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try {
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auto yaml = fkyaml::node::deserialize(yaml_content);
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if (!yaml.contains("starting_players")) { return StartingPlayers::BOTH; }
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const auto RAW = yaml["starting_players"].get_value<std::string>();
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if (!isKnownPlayers(RAW)) {
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std::cerr << "debug.yaml: starting_players \"" << RAW << "\" invàlid, arrancant amb BOTH\n";
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return StartingPlayers::BOTH;
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}
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return playersFromName(RAW);
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} catch (const std::exception& e) {
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std::cerr << "debug.yaml: error parsejant starting_players: " << e.what() << " — arrancant amb BOTH\n";
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return StartingPlayers::BOTH;
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}
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}
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auto resolveStartingPlayers(const std::string& file_path) -> StartingPlayers {
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std::error_code error;
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if (!std::filesystem::exists(file_path, error)) { return StartingPlayers::BOTH; }
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const auto CONTENT = readFile(file_path);
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if (CONTENT.empty()) { return StartingPlayers::BOTH; }
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return parseStartingPlayers(CONTENT);
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}
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auto toString(StartScene scene) -> const char* {
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switch (scene) {
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case StartScene::LOGO:
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@@ -81,6 +117,18 @@ namespace DebugConfig {
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return "GAME";
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}
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auto toString(StartingPlayers players) -> const char* {
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switch (players) {
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case StartingPlayers::P1:
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return "P1";
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case StartingPlayers::P2:
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return "P2";
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case StartingPlayers::BOTH:
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return "BOTH";
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}
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return "BOTH";
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}
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void createDefaultIfMissing(const std::string& file_path) {
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std::error_code error;
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if (std::filesystem::exists(file_path, error)) { return; }
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@@ -90,9 +138,11 @@ namespace DebugConfig {
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return;
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}
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file << "# debug.yaml — ajust personal de dev (no versionat).\n";
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file << "# Valors vàlids: LOGO, TITLE, INTRO, GAME.\n";
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file << "# start_scene: LOGO | TITLE | INTRO | GAME\n";
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file << "# starting_players: P1 | P2 | BOTH\n";
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file << "start_scene: GAME\n";
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std::cout << "debug.yaml: creat a " << file_path << " amb start_scene=GAME\n";
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file << "starting_players: BOTH\n";
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std::cout << "debug.yaml: creat a " << file_path << " amb start_scene=GAME starting_players=BOTH\n";
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}
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} // namespace DebugConfig
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