feat(players): suport del segon jugador amb events amb player_id

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JailDesigner committed 2026-04-24 14:33:52 +02:00
1 parent 74dad71cc2
commit 4e9d5df872
21 files changed
+309 -49

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+9 -2
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@@ -4,6 +4,7 @@
#include "game/entities/entity_factory.hpp"
#include "game/entities/event_bus.hpp"
#include "game/entities/player.hpp"
WallTrap::WallTrap(const fkyaml::node& yaml) {
name_ = yaml.contains("name") ? yaml["name"].get_value<std::string>() : std::string("wall_trap");
@@ -21,9 +22,15 @@ WallTrap::WallTrap(const fkyaml::node& yaml) {
}
}
void WallTrap::onPlayerContact(Player* /*player*/) {
void WallTrap::onPlayerContact(Player* player) {
if (!isActive()) { return; }
if (bus_ != nullptr) { bus_->publish("player_hit", getDamage()); }
if (bus_ != nullptr) {
bus_->publish(Event{
.name = "player_hit",
.payload = getDamage(),
.player_id = (player != nullptr) ? player->getId() : -1,
});
}
}
REGISTER_ENTITY("wall_trap", WallTrap)