feat(input): binding START per jugador (teclat 1/2 fix, mando remapejable; pausa només per F11)

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JailDesigner committed 2026-05-06 08:23:01 +02:00
1 parent 165499b9d4
commit 5710568af8
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@@ -27,6 +27,8 @@ class Player : public AnimatedSprite {
SDL_Scancode right;
SDL_Scancode jump;
SDL_Scancode attack;
// No remapejable des del menú de servei: P1 → "1", P2 → "2".
SDL_Scancode start;
};
// Estat d'alt nivell del jugador. Ortogonal a `Facing`/`Cardinal`