Path SDL3 GPU amb PostFX passthrough; Screen amb init/shutdown explicit (v0.4.0)
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@@ -16,10 +16,16 @@ namespace Options {
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bool fullscreen{Defaults::Window::FULLSCREEN};
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};
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struct Gpu {
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bool acceleration{Defaults::Video::GPU_ACCELERATION};
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std::string preferred_driver{Defaults::Video::GPU_PREFERRED_DRIVER};
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};
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struct Video {
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bool vsync{Defaults::Video::VSYNC};
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Defaults::ScalingMode scaling_mode{Defaults::Video::SCALING_MODE};
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Defaults::TextureFilter texture_filter{Defaults::Video::TEXTURE_FILTER};
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Gpu gpu{};
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};
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struct Music {
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