Esquelet inicial: finestra negra i primera escena
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#pragma once
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namespace Texts {
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constexpr const char* WINDOW_TITLE = "© 2026 Aventures en Egipte — JailDesigner";
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constexpr const char* COPYRIGHT = "© 2026 JailDesigner";
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constexpr const char* VERSION = "0.1.0"; // Single source of truth — Makefile el grep
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} // namespace Texts
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namespace GameCanvas {
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constexpr int WIDTH = 320;
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constexpr int HEIGHT = 240;
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constexpr int CENTER_X = WIDTH / 2;
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constexpr int CENTER_Y = HEIGHT / 2;
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} // namespace GameCanvas
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namespace Tile {
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constexpr int SIZE = 8;
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constexpr int HALF_SIZE = SIZE / 2;
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} // namespace Tile
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