feat(whip): separa draw_rect i damage_rect; sprites 80×32 / 16×96; feet_y delegat a l'owner; recover_* per al cooldown
This commit is contained in:
1 parent
121558b1fd
commit
8f66961c7b
15 files changed
+353
-127
No files matched your search
@@ -904,8 +904,7 @@ void GameScene::spawnWhip(const WhipSpawnPayload& payload) {
|
||||
whip->setOwner(payload.owner);
|
||||
whip->configure(
|
||||
static_cast<WhipAttack::Direction>(payload.direction),
|
||||
payload.spawn_x,
|
||||
payload.spawn_y,
|
||||
payload.owner_box,
|
||||
payload.range_px);
|
||||
whip->setSurface(Resource::Cache::get().getSurface(whip->getSurfaceKey()));
|
||||
// Donem accés a Hazards i jugadors per a la fase de dany. Sense això
|
||||
|
||||
Reference in new issue
Block a user