feat(entities): andamiatge del sistema d'entitats (classes, factory, bus, YAML, placeholders, smoke tests)
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name: rolling_rock
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type: dynamic_hazard
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sprite:
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path: rolling_rock.gif
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size: [16, 16]
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tile_size: [1, 1]
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flags:
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collides: true
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interactable: false
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animations:
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roll: { frames: [0], fps: 10, loop: true }
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ai:
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type: straight_line
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initial_direction: right
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stats:
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speed: 60
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damage: 1
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