feat(locale): claus game.room_intro / game.room_complete (ca + en)
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@@ -36,6 +36,13 @@ hud:
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pyramid: "Piramide"
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pyramid: "Piramide"
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room: "Sala"
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room: "Sala"
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# Textos de la transició d'entrada/sortida de sala (FSM de GameScene).
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# `room_intro` accepta el placeholder `{n}` que es substitueix amb
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# l'índex de sala actual; veure `GameScene::formatRoomTitle`.
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game:
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room_intro: "Sala {n}"
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room_complete: "Fase completada"
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menu:
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menu:
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titles:
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titles:
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root: "Menú de servei"
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root: "Menú de servei"
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@@ -36,6 +36,13 @@ hud:
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pyramid: "Pyramid"
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pyramid: "Pyramid"
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room: "Room"
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room: "Room"
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# Room transition texts (GameScene FSM intro/outro). The `room_intro`
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# string accepts a `{n}` placeholder that is replaced with the current
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# room index; see `GameScene::formatRoomTitle`.
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game:
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room_intro: "Room {n}"
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room_complete: "Stage complete"
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menu:
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menu:
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titles:
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titles:
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root: "Service menu"
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root: "Service menu"
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