feat(locale): claus game.room_intro / game.room_complete (ca + en)

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JailDesigner committed 2026-04-26 09:03:37 +02:00
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commit 9a2c677153
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@@ -36,6 +36,13 @@ hud:
pyramid: "Piramide" pyramid: "Piramide"
room: "Sala" room: "Sala"
# Textos de la transició d'entrada/sortida de sala (FSM de GameScene).
# `room_intro` accepta el placeholder `{n}` que es substitueix amb
# l'índex de sala actual; veure `GameScene::formatRoomTitle`.
game:
room_intro: "Sala {n}"
room_complete: "Fase completada"
menu: menu:
titles: titles:
root: "Menú de servei" root: "Menú de servei"
+7
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@@ -36,6 +36,13 @@ hud:
pyramid: "Pyramid" pyramid: "Pyramid"
room: "Room" room: "Room"
# Room transition texts (GameScene FSM intro/outro). The `room_intro`
# string accepts a `{n}` placeholder that is replaced with the current
# room index; see `GameScene::formatRoomTitle`.
game:
room_intro: "Room {n}"
room_complete: "Stage complete"
menu: menu:
titles: titles:
root: "Service menu" root: "Service menu"