diff --git a/data/entities/debris/column.gif b/data/entities/column/column.gif similarity index 100% rename from data/entities/debris/column.gif rename to data/entities/column/column.gif diff --git a/data/entities/column/column.yaml b/data/entities/column/column.yaml index bba46f1..28969c7 100644 --- a/data/entities/column/column.yaml +++ b/data/entities/column/column.yaml @@ -4,7 +4,7 @@ editable: true # Sub-picker de frames a l'editor: 6 variants (atlas 2×3 de sub-sprites 16×32). editable_variants: true sprite: - path: ../debris/column.gif + path: column.gif size: [16, 32] # Ancoratge "feet": el tile [col, row] del spawn és la base de la columna. # El sprite de 16×32 sobresurt 16 px cap amunt sense afectar col·lisió ni diff --git a/data/entities/debris/stone.gif b/data/entities/stone/stone.gif similarity index 100% rename from data/entities/debris/stone.gif rename to data/entities/stone/stone.gif diff --git a/data/entities/stone/stone.yaml b/data/entities/stone/stone.yaml index c3bd0ee..8017d33 100644 --- a/data/entities/stone/stone.yaml +++ b/data/entities/stone/stone.yaml @@ -6,7 +6,7 @@ editable: true # instància col·locada. editable_variants: true sprite: - path: ../debris/stone.gif + path: stone.gif size: [16, 16] tile_size: [1, 1] collision: diff --git a/source/core/system/director.cpp b/source/core/system/director.cpp index 86655cd..b89fe58 100644 --- a/source/core/system/director.cpp +++ b/source/core/system/director.cpp @@ -354,10 +354,10 @@ Director::~Director() { void Director::createSystemFolder() { // Carpeta de configuració per plataforma: - // - Windows: %APPDATA%\jailgames\aee_arcade\ - // - macOS: ~/Library/Application Support/jailgames/aee_arcade/ - // - Linux: $XDG_CONFIG_HOME/jailgames/aee_arcade/ (defecte - // ~/.config/jailgames/aee_arcade/) + // - Windows: %APPDATA%\jailgames\aee_arcade + // - macOS: ~/Library/Application Support/jailgames/aee_arcade + // - Linux: $XDG_CONFIG_HOME/jailgames/aee_arcade (defecte + // ~/.config/jailgames/aee_arcade) // No fem servir SDL_GetPrefPath: a Linux apunta a XDG_DATA_HOME // (~/.local/share), que és per a dades, no per a configuració. std::string base;