tune(player+dust): ajustos finals de timings i física
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@@ -18,5 +18,5 @@ flags:
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# land: frames 7..12 (6 frames) → reproduït a l'aterratge.
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# fps: 10 = 100 ms per frame.
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animations:
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jump: { frames: [0, 1, 2, 3, 4, 5, 6], fps: 10, loop: false }
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land: { frames: [7, 8, 9, 10, 11, 12], fps: 10, loop: false }
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jump: { frames: [0, 1, 2, 3, 4, 5, 6], fps: 15, loop: false }
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land: { frames: [7, 8, 9, 10, 11, 12], fps: 15, loop: false }
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