refactor(entities): unifica loader d'animacio via AnimationComponent::fromYaml i elimina fps:
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@@ -19,4 +19,4 @@ flags:
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collides: true
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interactable: false
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animations:
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default: { frames: [0], fps: 1, loop: false }
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default: { frames: [0], frame_ms: 1000, loop: false }
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