refactor(entities): unifica loader d'animacio via AnimationComponent::fromYaml i elimina fps:
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@@ -13,7 +13,7 @@ flags:
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collides: true
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interactable: false
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animations:
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roll: { frames: [0], fps: 10, loop: true }
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roll: { frames: [0], frame_ms: 100, loop: true }
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ai:
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type: straight_line
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initial_direction: right
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