tune(whip): puja swing a 320ms (80ms × 4 frames)
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@@ -40,10 +40,10 @@ animations:
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hurt_east: { frames: [8, 9, 10, 11], frame_ms: 100 }
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hurt_west: { frames: [8, 9, 10, 11], frame_ms: 100, flip_h: true }
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attack_south: { frames: [20, 21, 22, 23], frame_ms: 50 }
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attack_north: { frames: [24, 25, 26, 27], frame_ms: 50 }
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attack_east: { frames: [28, 29, 30, 31], frame_ms: 50 }
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attack_west: { frames: [28, 29, 30, 31], frame_ms: 50, flip_h: true }
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attack_south: { frames: [20, 21, 22, 23], frame_ms: 80 }
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attack_north: { frames: [24, 25, 26, 27], frame_ms: 80 }
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attack_east: { frames: [28, 29, 30, 31], frame_ms: 80 }
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attack_west: { frames: [28, 29, 30, 31], frame_ms: 80, flip_h: true }
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recover_south: { frames: [23] }
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recover_north: { frames: [27] }
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@@ -119,7 +119,7 @@ hurt:
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# recuperació en què la hitbox ja no fa dany.
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whip:
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range_tiles: 3
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swing_ms: 200
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swing_ms: 320
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cooldown_ms: 200
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damage: 1
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sound: whip.wav
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