feat(title): FSM IDLE/STARTING amb START per jugador i propagació de StartingPlayers

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JailDesigner committed 2026-05-06 13:28:34 +02:00
1 parent 1fc3ab8e31
commit ca64115bfe
9 files changed
+143 -26

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@@ -95,6 +95,8 @@ class UiConfig {
[[nodiscard]] auto titleCopyrightColor() const -> Uint8 { return title_copyright_color_; }
[[nodiscard]] auto titleBlinkVisibleMs() const -> int { return title_blink_visible_ms_; }
[[nodiscard]] auto titleBlinkHiddenMs() const -> int { return title_blink_hidden_ms_; }
[[nodiscard]] auto titleStartingMs() const -> int { return title_starting_ms_; }
[[nodiscard]] auto titleStartingBlinkSpeedup() const -> float { return title_starting_blink_speedup_; }
[[nodiscard]] auto titleHeatHaze() const -> const TitleHeatHaze& { return title_heat_haze_; }
// Corbes d'easing triades al YAML. Si el nom no és conegut, s'usa
@@ -167,6 +169,8 @@ class UiConfig {
Uint8 title_copyright_color_;
int title_blink_visible_ms_;
int title_blink_hidden_ms_;
int title_starting_ms_;
float title_starting_blink_speedup_;
TitleHeatHaze title_heat_haze_;
std::string menu_select_sound_;