Shader CRT-Pi alternatiu en pipeline separat; selecció via config + presets (v0.6.0)

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JailDesigner committed 2026-04-18 23:16:17 +02:00
1 parent 26b4d9e610
commit ce5bec1b34
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@@ -48,6 +48,12 @@ class Screen {
// SDL_Renderer (fallback) o si encara no hi ha backend.
void applyPostFXParams(const Rendering::PostFXParams& params);
// Selecciona el shader actiu (PostFX o CrtPi). No-op al path fallback.
void setActiveShader(Rendering::ShaderType type);
// Reenvia paràmetres CrtPi al backend GPU. No-op al path fallback.
void applyCrtPiParams(const Rendering::CrtPiParams& params);
void clear(std::uint8_t r = 0, std::uint8_t g = 0, std::uint8_t b = 0);
void present();