Motor de sprites/animacions/surfaces i jugador centrat (v0.2.0)
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# player animation
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tileSetFile: player.gif
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frameWidth: 12
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frameHeight: 24
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animations:
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- name: stand
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frames: [1]
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- name: walk
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speed: 0.07
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loopFrom: 0
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frames: [2, 3, 4, 1]
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- name: turn_walk
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speed: [0.1, 0.07, 0.07, 0.07, 0.07]
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loopFrom: 1
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frames: [0, 2, 3, 4, 1]
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- name: jump
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frames: [6]
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- name: jump_peak
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frames: [5]
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