Motor de sprites/animacions/surfaces i jugador centrat (v0.2.0)
This commit is contained in:
1 parent
7bb1edd08a
commit
de5a670fdb
34 files changed
+16137
-81
No files matched your search
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
class Surface;
|
||||
|
||||
class Sprite {
|
||||
public:
|
||||
Sprite();
|
||||
Sprite(std::shared_ptr<Surface> surface, float x, float y, float w, float h);
|
||||
Sprite(std::shared_ptr<Surface> surface, SDL_FRect rect);
|
||||
explicit Sprite(std::shared_ptr<Surface> surface);
|
||||
|
||||
virtual ~Sprite() = default;
|
||||
|
||||
virtual void update(float delta_time);
|
||||
virtual void render();
|
||||
virtual void clear();
|
||||
|
||||
[[nodiscard]] auto getX() const -> float { return pos_.x; }
|
||||
[[nodiscard]] auto getY() const -> float { return pos_.y; }
|
||||
[[nodiscard]] auto getWidth() const -> float { return pos_.w; }
|
||||
[[nodiscard]] auto getHeight() const -> float { return pos_.h; }
|
||||
[[nodiscard]] auto getPosition() const -> SDL_FRect { return pos_; }
|
||||
[[nodiscard]] auto getClip() const -> SDL_FRect { return clip_; }
|
||||
[[nodiscard]] auto getSurface() const -> std::shared_ptr<Surface> { return surface_; }
|
||||
auto getRect() -> SDL_FRect& { return pos_; }
|
||||
|
||||
void setX(float x) { pos_.x = x; }
|
||||
void setY(float y) { pos_.y = y; }
|
||||
void setWidth(float w) { pos_.w = w; }
|
||||
void setHeight(float h) { pos_.h = h; }
|
||||
void setPosition(float x, float y);
|
||||
void setPosition(SDL_FPoint p);
|
||||
void setPosition(SDL_FRect r) { pos_ = r; }
|
||||
void incX(float value) { pos_.x += value; }
|
||||
void incY(float value) { pos_.y += value; }
|
||||
|
||||
void setClip(SDL_FRect rect) { clip_ = rect; }
|
||||
void setClip(float x, float y, float w, float h) { clip_ = SDL_FRect{.x = x, .y = y, .w = w, .h = h}; }
|
||||
void setSurface(std::shared_ptr<Surface> surface) { surface_ = std::move(surface); }
|
||||
|
||||
protected:
|
||||
std::shared_ptr<Surface> surface_{nullptr};
|
||||
SDL_FRect pos_{.x = 0.0F, .y = 0.0F, .w = 0.0F, .h = 0.0F};
|
||||
SDL_FRect clip_{.x = 0.0F, .y = 0.0F, .w = 0.0F, .h = 0.0F};
|
||||
};
|
||||
Reference in new issue
Block a user