Subsistema d'àudio: port de ../aee/core/audio refactoritzat amb namespace Ja, desacoblat d'Options via Audio::Config i extensió de Resource::Cache per preloading de música i sons; pyramid_1.ogg sona a GameScene (v0.15.0)
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#include "core/audio/audio_adapter.hpp"
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#include "core/resources/resource_cache.hpp"
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namespace AudioResource {
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auto getMusic(const std::string& name) -> Ja::Music* {
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return Resource::Cache::get().getMusic(name);
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}
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auto getSound(const std::string& name) -> Ja::Sound* {
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return Resource::Cache::get().getSound(name);
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}
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} // namespace AudioResource
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