refactor(entities): rename notifyTileEntered → notifyTilePainted i escolta tile_painted

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JailDesigner committed 2026-04-23 13:22:02 +02:00
1 parent 0f56ce7567
commit e3cf2eb773
7 files changed
+33 -28

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@@ -112,7 +112,7 @@ void Sarcophagus::update(float delta_time) {
}
}
void Sarcophagus::notifyTileEntered(int col, int row) {
void Sarcophagus::notifyTilePainted(int col, int row) {
if (state_ != State::CLOSED) { return; }
const TileKey KEY{.col = col, .row = row};
if (perimeter_tiles_.find(KEY) == perimeter_tiles_.end()) { return; }
@@ -42,7 +42,7 @@ class Sarcophagus : public Interactable {
void place(int anchor_col, int anchor_row, const BlockedPredicate& is_blocked);
void update(float delta_time) override;
void notifyTileEntered(int col, int row) override;
void notifyTilePainted(int col, int row) override;
[[nodiscard]] auto getState() const -> State { return state_; }
[[nodiscard]] auto getPerimeterSize() const -> std::size_t { return perimeter_tiles_.size(); }