feat(entities): bloc collision i anchor:feet per entitats amb falsa perspectiva

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JailDesigner committed 2026-04-21 19:39:02 +02:00
1 parent 1af5ef861f
commit e6b612d164
7 files changed
+162 -5

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@@ -26,3 +26,18 @@ void Entity::onPlayerContact(Player* /*player*/) {
void Entity::notifyTileEntered(int /*col*/, int /*row*/) {
// No-op per defecte; només `Sarcophagus` l'usa.
}
auto Entity::getCollisionRect() const -> SDL_FRect {
if (!collision_box_.has_value()) { return pixel_rect_; }
return {
.x = pixel_rect_.x + static_cast<float>(collision_box_->offset_x),
.y = pixel_rect_.y + static_cast<float>(collision_box_->offset_y),
.w = static_cast<float>(collision_box_->width),
.h = static_cast<float>(collision_box_->height),
};
}
auto Entity::getFeetY() const -> float {
const auto RECT = getCollisionRect();
return RECT.y + RECT.h;
}