feat(player): animacions stun_* durant l'aterratge
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@@ -32,9 +32,12 @@ animations:
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stand_down: { frames: [0] }
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stand_up: { frames: [4] }
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stand: { frames: [8] }
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jump_down: { frames: [0] }
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jump_up: { frames: [4] }
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jump: { frames: [8] }
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jump_down: { frames: [12] }
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jump_up: { frames: [13] }
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jump: { frames: [14] }
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stun_down: { frames: [16] }
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stun_up: { frames: [17] }
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stun: { frames: [18] }
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walk_down:
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frames: [0, 1, 2, 3]
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