#pragma once namespace Texts { constexpr const char* WINDOW_TITLE = "© 2026 Aventures en Egipte — JailDesigner"; constexpr const char* COPYRIGHT = "© 2026 JailDesigner"; constexpr const char* VERSION = "0.11.0"; // Single source of truth — Makefile el grep } // namespace Texts namespace GameCanvas { constexpr int WIDTH = 320; constexpr int HEIGHT = 240; constexpr int CENTER_X = WIDTH / 2; constexpr int CENTER_Y = HEIGHT / 2; } // namespace GameCanvas namespace Tile { constexpr int SIZE = 8; constexpr int HALF_SIZE = SIZE / 2; } // namespace Tile