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jaildesigner-jailgames/aee-arcade
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9d0dde38f96de65daf1172ca9a1bca7b8a8aae95
aee-arcade/source/game/map
T
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JailDesigner 9d0dde38f9 feat(lighting): override d'emissors per sala i per spawn
2026-05-13 12:52:08 +02:00
..
map_writer.cpp
feat(editor): mou la porta i persisteix geometry.door_col
2026-05-02 13:35:01 +02:00
map_writer.hpp
feat(editor): mou la porta i persisteix geometry.door_col
2026-05-02 13:35:01 +02:00
map.cpp
feat(lighting): override d'emissors per sala i per spawn
2026-05-13 12:52:08 +02:00
map.hpp
feat(lighting): override d'emissors per sala i per spawn
2026-05-13 12:52:08 +02:00
paint_layer.cpp
refactor(log): migra els subsistemes restants i elimina iostream
2026-05-08 09:34:24 +02:00
paint_layer.hpp
feat(entity-manager): reload del nivell + PaintLayer::clear
2026-04-26 10:26:07 +02:00
tilemap_writer.cpp
feat(editor): writer surgical del bloc data: al YAML del tilemap
2026-04-23 11:51:49 +02:00
tilemap_writer.hpp
feat(editor): writer surgical del bloc data: al YAML del tilemap
2026-04-23 11:51:49 +02:00
tilemap.cpp
refactor(log): migra els subsistemes restants i elimina iostream
2026-05-08 09:34:24 +02:00
tilemap.hpp
feat(editor): brush amb preview snap-to-grid i pintura per clic
2026-04-23 12:11:54 +02:00
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