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jaildesigner-jailgames/aee-arcade
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9dc7ff0da35f519d8192684b73921ef4cda5d106
aee-arcade/tests
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JailDesigner 9dc7ff0da3 refactor(anim): direccions cardinals (north/south/east) en YAML i codi
2026-04-29 08:59:01 +02:00
..
test_animated_sprite_flip.cpp
feat(anim): suport de flip H/V per frame i per animació
2026-04-29 08:30:08 +02:00
test_entities_smoke.cpp
refactor(anim): direccions cardinals (north/south/east) en YAML i codi
2026-04-29 08:59:01 +02:00
test_game_fsm.cpp
feat(level-manager): HUD i text d'INTRO segueixen el LevelManager
2026-04-26 15:25:22 +02:00
test_scene_flow.cpp
test(scenes): smoke del flux d'escenes i parser de debug.yaml
2026-04-22 10:35:07 +02:00
test_tilemap_writer.cpp
feat(editor): writer surgical del bloc data: al YAML del tilemap
2026-04-23 11:51:49 +02:00
test_whip_attack.cpp
feat(whip): separa draw_rect i damage_rect; sprites 80×32 / 16×96; feet_y delegat a l'owner; recover_* per al cooldown
2026-04-28 18:28:19 +02:00
whip_attack_player_stubs.cpp
test(whip): smokes de hitbox, dany a mòmia i alreadyHit; tests de Mummy HURT
2026-04-28 16:20:22 +02:00
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