Files
aee-arcade/source/utils/defines.hpp
T

20 lines
601 B
C++

#pragma once
namespace Texts {
constexpr const char* WINDOW_TITLE = "© 2026 Aventures en Egipte — JailDesigner";
constexpr const char* COPYRIGHT = "© 2026 JailDesigner";
constexpr const char* VERSION = "0.12.0"; // Single source of truth — Makefile el grep
} // namespace Texts
namespace GameCanvas {
constexpr int WIDTH = 320;
constexpr int HEIGHT = 240;
constexpr int CENTER_X = WIDTH / 2;
constexpr int CENTER_Y = HEIGHT / 2;
} // namespace GameCanvas
namespace Tile {
constexpr int SIZE = 8;
constexpr int HALF_SIZE = SIZE / 2;
} // namespace Tile