118 lines
3.1 KiB
YAML
118 lines
3.1 KiB
YAML
# AEE 2026 — English
|
|
# lang: en
|
|
|
|
notification:
|
|
test: "test notification"
|
|
gamepad_connected: "connected"
|
|
gamepad_disconnected: "disconnected"
|
|
|
|
input:
|
|
zoom: "Zoom"
|
|
fullscreen_on: "Fullscreen"
|
|
fullscreen_off: "Windowed"
|
|
shader_on: "Shaders on"
|
|
shader_off: "Shaders off"
|
|
vsync_on: "VSync on"
|
|
vsync_off: "VSync off"
|
|
screenshot: "Screenshot"
|
|
shader: "Shader"
|
|
preset: "Preset"
|
|
scaling_disabled: "Scaling off"
|
|
scaling_stretch: "Scaling stretch"
|
|
scaling_letterbox: "Scaling letterbox"
|
|
scaling_overscan: "Scaling overscan"
|
|
scaling_integer: "Scaling integer"
|
|
press_again_exit: "Press again to exit"
|
|
paused: "Paused"
|
|
editor_on: "Editor ON"
|
|
editor_off: "Editor OFF"
|
|
editor_save_error: "Editor: map save failed"
|
|
editor_keep_door: "Editor: at least one door required"
|
|
editor_keep_sarc: "Editor: at least one sarcophagus required"
|
|
editor_invalid_level: "Editor: level incomplete (door and sarcs)"
|
|
|
|
hud:
|
|
p1: "P1"
|
|
p2: "P2"
|
|
lives: "Lives"
|
|
treasures: "Tre"
|
|
pyramid: "Pyramid"
|
|
room: "Room"
|
|
|
|
# Room transition texts (GameScene FSM intro/outro). Both INTRO and
|
|
# OUTRO render as two independent lines with their own animation.
|
|
# INTRO uses `{p}` (pyramid) and `{r}` (room) placeholders; OUTRO has
|
|
# no placeholders — it's the two words of the "stage complete" label.
|
|
game:
|
|
room_intro_pyramid: "Pyramid {p}"
|
|
room_intro_room: "Room {r}"
|
|
room_complete_line1: "Stage"
|
|
room_complete_line2: "Complete"
|
|
|
|
menu:
|
|
titles:
|
|
root: "Service menu"
|
|
video: "Video"
|
|
audio: "Audio"
|
|
controls: "Controls"
|
|
keyboard: "Keyboard"
|
|
gamepad: "Gamepad"
|
|
system: "System"
|
|
labels:
|
|
player_1: "Player 1"
|
|
player_2: "Player 2"
|
|
gamepad_unavailable: "Not available"
|
|
items:
|
|
video_submenu: "Video"
|
|
audio_submenu: "Audio"
|
|
controls_submenu: "Controls"
|
|
keyboard_submenu: "Keyboard"
|
|
gamepad_submenu: "Gamepad"
|
|
system_submenu: "System"
|
|
move_up: "Up"
|
|
move_down: "Down"
|
|
move_left: "Left"
|
|
move_right: "Right"
|
|
jump: "Jump"
|
|
attack: "Attack"
|
|
service: "Options"
|
|
gamepad_p1: "Gamepad P1"
|
|
gamepad_p2: "Gamepad P2"
|
|
define_buttons_p1: "Define buttons P1"
|
|
define_buttons_p2: "Define buttons P2"
|
|
zoom: "Zoom"
|
|
screen: "Fullscreen"
|
|
vsync: "VSync"
|
|
scaling_mode: "Scaling"
|
|
shader: "Shader"
|
|
shader_type: "Shader type"
|
|
preset: "Preset"
|
|
render_info: "Render info"
|
|
uptime: "Show time"
|
|
master_enable: "Audio"
|
|
master_volume: "Master volume"
|
|
music: "Music"
|
|
music_volume: "Music volume"
|
|
sounds: "Sounds"
|
|
sounds_volume: "Sound volume"
|
|
restart: "Restart"
|
|
exit_game: "Exit game"
|
|
values:
|
|
on: "On"
|
|
off: "Off"
|
|
submenu_arrow: ">"
|
|
scaling_disabled: "Off"
|
|
scaling_stretch: "Stretch"
|
|
scaling_letterbox: "Letterbox"
|
|
scaling_overscan: "Overscan"
|
|
scaling_integer: "Integer"
|
|
render_info_off: "Off"
|
|
render_info_top: "Top"
|
|
render_info_bottom: "Bottom"
|
|
gamepad_none: "None"
|
|
gamepad_disconnected: "Disconnected"
|
|
press_key: "Press a key"
|
|
press_button: "Press a button"
|
|
define_buttons_complete: "Configuration complete"
|
|
define_buttons_no_pad: "No gamepad assigned"
|