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aee-arcade/source/core/input/global_inputs.cpp
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195 lines
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#include "core/input/global_inputs.hpp"
#include <SDL3/SDL.h>
#include <algorithm>
#include <string>
#include "core/input/key_config.hpp"
#include "core/locale/locale.hpp"
#include "core/rendering/notification_presets.hpp"
#include "core/rendering/notifier.hpp"
#include "core/rendering/render_info.hpp"
#include "core/rendering/screen.hpp"
#include "core/system/event_buffer.hpp"
#include "game/options.hpp"
#include "game/options_apply.hpp"
#include "utils/defaults.hpp"
namespace GlobalInputs {
namespace {
// Finestra per a confirmar l'eixida amb una segona pulsació d'Escape.
// La lliguem a la durada de la notificació EXIT perquè el missatge i
// la confirmació expiren alhora — si no, l'usuari podria veure el
// text però ja no ser dins del rang de confirmació (o al revés).
constexpr float EXIT_WINDOW_S = static_cast<float>(Notification::EXIT.time_ms) / 1000.0F;
constexpr int MIN_ZOOM = 1;
constexpr int MAX_ZOOM = 6;
float exit_window_s = 0.0F;
bool quit_requested = false;
void notifyLocale(const std::string& key) {
Notification::notify(Locale::get().text(key));
}
void onDecZoom() {
if (Options::window().fullscreen) { return; }
if (Options::window().zoom <= MIN_ZOOM) { return; }
const int NEW_ZOOM = Options::window().zoom - 1;
Options::setWindowZoom(NEW_ZOOM);
Screen::get().setWindowZoom(NEW_ZOOM);
Notification::notify(Locale::get().text("input.zoom") + " x" + std::to_string(NEW_ZOOM));
}
void onIncZoom() {
if (Options::window().fullscreen) { return; }
if (Options::window().zoom >= MAX_ZOOM) { return; }
const int NEW_ZOOM = Options::window().zoom + 1;
Options::setWindowZoom(NEW_ZOOM);
Screen::get().setWindowZoom(NEW_ZOOM);
Notification::notify(Locale::get().text("input.zoom") + " x" + std::to_string(NEW_ZOOM));
}
void onFullscreen() {
const bool NEW_FS = !Options::window().fullscreen;
Options::setWindowFullscreen(NEW_FS);
Screen::get().setFullscreen(NEW_FS);
notifyLocale(NEW_FS ? "input.fullscreen_on" : "input.fullscreen_off");
}
void onToggleVSync() {
const bool NEW_VSYNC = !Options::video().vsync;
Options::setVideoVSync(NEW_VSYNC);
Screen::get().setVSync(NEW_VSYNC);
notifyLocale(NEW_VSYNC ? "input.vsync_on" : "input.vsync_off");
}
void onToggleShader() {
const bool NEW_ENABLED = !Options::video().shader.enabled;
Options::setShaderEnabled(NEW_ENABLED);
OptionsApply::reapplyShader();
notifyLocale(NEW_ENABLED ? "input.shader_on" : "input.shader_off");
}
void onNextShader() {
const std::string NEW_NAME = (Options::video().shader.current_shader == "crtpi") ? "postfx" : "crtpi";
Options::setActiveShaderName(NEW_NAME);
OptionsApply::reapplyShader();
Notification::notify(Locale::get().text("input.shader") + ' ' + NEW_NAME);
}
// Busca l'entrada actual al vector de presets i passa a la següent
// (wrap-around). Si no en troba cap s'evita el canvi silenciosament.
void onNextPreset() {
const bool IS_CRTPI = Options::video().shader.current_shader == "crtpi";
std::string new_preset;
if (IS_CRTPI) {
const auto& presets = Options::crtpiPresets();
if (presets.empty()) { return; }
auto it = std::ranges::find_if(presets,
[](const auto& preset) { return preset.name == Options::video().shader.current_crtpi_preset; });
std::size_t idx = (it == presets.end()) ? 0 : std::distance(presets.begin(), it);
idx = (idx + 1) % presets.size();
new_preset = presets[idx].name;
Options::setCrtPiPreset(new_preset);
} else {
const auto& presets = Options::postfxPresets();
if (presets.empty()) { return; }
auto it = std::ranges::find_if(presets,
[](const auto& preset) { return preset.name == Options::video().shader.current_postfx_preset; });
std::size_t idx = (it == presets.end()) ? 0 : std::distance(presets.begin(), it);
idx = (idx + 1) % presets.size();
new_preset = presets[idx].name;
Options::setPostFXPreset(new_preset);
}
OptionsApply::reapplyShader();
Notification::notify(Locale::get().text("input.preset") + ' ' + new_preset);
}
void onNextScalingMode() {
using Mode = Defaults::ScalingMode;
const auto NEW_MODE = static_cast<Mode>((static_cast<int>(Options::video().scaling_mode) + 1) % 5);
Options::setVideoScalingMode(NEW_MODE);
Screen::get().setScalingMode(NEW_MODE);
const char* mode_key = nullptr;
switch (NEW_MODE) {
case Mode::DISABLED:
mode_key = "input.scaling_disabled";
break;
case Mode::STRETCH:
mode_key = "input.scaling_stretch";
break;
case Mode::LETTERBOX:
mode_key = "input.scaling_letterbox";
break;
case Mode::OVERSCAN:
mode_key = "input.scaling_overscan";
break;
case Mode::INTEGER:
mode_key = "input.scaling_integer";
break;
}
notifyLocale(mode_key);
}
void onCycleRenderInfo() {
const int NEXT = (static_cast<int>(Options::video().render_info_position) + 1) % Defaults::RENDER_INFO_POSITION_COUNT;
Options::setVideoRenderInfoPosition(static_cast<Defaults::RenderInfoPosition>(NEXT));
}
void onToggleRenderTime() {
Options::setVideoRenderInfoShowTime(!Options::video().render_info_show_time);
}
void onExit() {
if (exit_window_s > 0.0F) {
quit_requested = true;
return;
}
exit_window_s = EXIT_WINDOW_S;
Notification::notify(Locale::get().text("input.press_again_exit"), Notification::EXIT);
}
} // namespace
void update(int delta_ms) {
exit_window_s = std::max(0.0F, exit_window_s - (static_cast<float>(delta_ms) / 1000.0F));
for (const auto& event : EventBuffer::events) {
if (event.type != SDL_EVENT_KEY_DOWN) { continue; }
const auto SC = event.key.scancode;
if (SC == KeyConfig::get().scancode("dec_zoom")) {
onDecZoom();
} else if (SC == KeyConfig::get().scancode("inc_zoom")) {
onIncZoom();
} else if (SC == KeyConfig::get().scancode("fullscreen")) {
onFullscreen();
} else if (SC == KeyConfig::get().scancode("toggle_shader")) {
onToggleShader();
} else if (SC == KeyConfig::get().scancode("toggle_vsync")) {
onToggleVSync();
} else if (SC == KeyConfig::get().scancode("next_shader")) {
onNextShader();
} else if (SC == KeyConfig::get().scancode("next_preset")) {
onNextPreset();
} else if (SC == KeyConfig::get().scancode("next_scaling_mode")) {
onNextScalingMode();
} else if (SC == KeyConfig::get().scancode("toggle_render_info")) {
onCycleRenderInfo();
} else if (SC == KeyConfig::get().scancode("toggle_render_time")) {
onToggleRenderTime();
} else if (SC == KeyConfig::get().scancode("exit")) {
onExit();
}
}
}
auto wantsQuit() -> bool {
return quit_requested;
}
} // namespace GlobalInputs