20 lines
291 B
C++
20 lines
291 B
C++
#pragma once
|
|
|
|
#include <memory>
|
|
|
|
#include "core/scene/scene.hpp"
|
|
|
|
class Player;
|
|
|
|
class GameScene : public Scene {
|
|
public:
|
|
GameScene();
|
|
~GameScene() override;
|
|
|
|
void update(int delta_ms) override;
|
|
void render() override;
|
|
|
|
private:
|
|
std::unique_ptr<Player> player_;
|
|
};
|