126 lines
5.1 KiB
C++
126 lines
5.1 KiB
C++
#include "core/resources/resource_cache.hpp"
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#include <algorithm>
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#include <stdexcept>
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#include "core/audio/jail_audio.hpp"
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#include "core/resources/palette_loader.hpp"
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#include "core/resources/resource_helper.hpp"
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#include "utils/log.hpp"
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#include "utils/utils.hpp"
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// Deleters dels recursos d'àudio: necessiten veure el tipus complet de
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// Ja::Music / Ja::Sound (definits a jail_audio.hpp), per això van ací.
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void MusicDeleter::operator()(Ja::Music* music) const noexcept {
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if (music != nullptr) { Ja::deleteMusic(music); }
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}
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void SoundDeleter::operator()(Ja::Sound* sound) const noexcept {
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if (sound != nullptr) { Ja::deleteSound(sound); }
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}
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namespace Resource {
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auto Cache::get() -> Cache& {
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static Cache instance_;
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return instance_;
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}
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void Cache::loadSurface(const std::string& name, const std::string& file_path) {
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auto surface = std::make_shared<Surface>(file_path);
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surfaces_.emplace_back(SurfaceResource{.name = name, .surface = std::move(surface)});
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}
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void Cache::loadAnimation(const std::string& name, const std::string& file_path) {
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auto bytes = Helper::loadFile(file_path);
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if (bytes.empty()) {
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throw std::runtime_error("Cache: cannot load animation " + file_path);
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}
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animations_.emplace_back(AnimationResource{.name = name, .yaml_data = std::move(bytes)});
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printStatus("Animation", getFileName(file_path), StatusKind::SUCCESS);
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}
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void Cache::loadPalette(const std::string& name, const std::string& file_path) {
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auto palette = PaletteLoader::loadFromFile(file_path);
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palettes_.emplace_back(PaletteResource{.name = name, .palette = palette});
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printStatus("Palette", getFileName(file_path), StatusKind::SUCCESS);
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}
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auto Cache::getSurface(const std::string& name) -> std::shared_ptr<Surface> {
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auto it = std::ranges::find_if(surfaces_, [&name](const auto& s) { return s.name == name; });
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if (it == surfaces_.end()) {
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Log::error("Cache", "surface not found: {}", name);
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throw std::runtime_error("Surface not found: " + name);
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}
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return it->surface;
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}
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auto Cache::getAnimationData(const std::string& name) -> const AnimationResource& {
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auto it = std::ranges::find_if(animations_, [&name](const auto& a) { return a.name == name; });
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if (it == animations_.end()) {
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Log::error("Cache", "animation not found: {}", name);
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throw std::runtime_error("Animation not found: " + name);
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}
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return *it;
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}
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auto Cache::getPalette(const std::string& name) -> const Palette& {
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auto it = std::ranges::find_if(palettes_, [&name](const auto& p) { return p.name == name; });
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if (it == palettes_.end()) {
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Log::error("Cache", "palette not found: {}", name);
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throw std::runtime_error("Palette not found: " + name);
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}
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return it->palette;
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}
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void Cache::loadMusic(const std::string& name, const std::string& file_path) {
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auto bytes = Helper::loadFile(file_path);
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if (bytes.empty()) {
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throw std::runtime_error("Cache: cannot load music " + file_path);
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}
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Ja::Music* raw = Ja::loadMusic(bytes.data(), static_cast<Uint32>(bytes.size()), file_path.c_str());
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if (raw == nullptr) {
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throw std::runtime_error("Cache: Ja::loadMusic failed for " + file_path);
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}
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musics_.emplace_back(MusicResource{.name = name, .music = std::unique_ptr<Ja::Music, MusicDeleter>(raw)});
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printStatus("Music", getFileName(file_path), StatusKind::SUCCESS);
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}
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void Cache::loadSound(const std::string& name, const std::string& file_path) {
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auto bytes = Helper::loadFile(file_path);
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if (bytes.empty()) {
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throw std::runtime_error("Cache: cannot load sound " + file_path);
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}
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Ja::Sound* raw = Ja::loadSound(bytes.data(), static_cast<std::uint32_t>(bytes.size()));
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if (raw == nullptr) {
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throw std::runtime_error("Cache: Ja::loadSound failed for " + file_path);
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}
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sounds_.emplace_back(SoundResource{.name = name, .sound = std::unique_ptr<Ja::Sound, SoundDeleter>(raw)});
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printStatus("Sound", getFileName(file_path), StatusKind::SUCCESS);
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}
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auto Cache::getMusic(const std::string& name) -> Ja::Music* {
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auto it = std::ranges::find_if(musics_, [&name](const auto& m) { return m.name == name; });
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if (it == musics_.end()) {
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Log::error("Cache", "music not found: {}", name);
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throw std::runtime_error("Music not found: " + name);
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}
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return it->music.get();
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}
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auto Cache::getSound(const std::string& name) -> Ja::Sound* {
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auto it = std::ranges::find_if(sounds_, [&name](const auto& s) { return s.name == name; });
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if (it == sounds_.end()) {
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Log::error("Cache", "sound not found: {}", name);
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throw std::runtime_error("Sound not found: " + name);
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}
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return it->sound.get();
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}
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void Cache::clearAudio() {
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musics_.clear();
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sounds_.clear();
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}
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} // namespace Resource
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