#pragma once

namespace Defaults::Audio {
    constexpr float VOLUME = 1.0F;
    constexpr bool MUSIC_ENABLED = true;
    constexpr float MUSIC_VOLUME = 0.8F;
    constexpr bool SOUND_ENABLED = true;
    constexpr float SOUND_VOLUME = 1.0F;
}  // namespace Defaults::Audio

namespace Defaults::Window {
    constexpr int ZOOM = 3;
    constexpr bool FULLSCREEN = false;
}  // namespace Defaults::Window

namespace Defaults::Game {
    constexpr int HABITACIO_INICIAL = 1;
    constexpr int PIRAMIDE_INICIAL = 255;
    constexpr int VIDES = 5;
}  // namespace Defaults::Game
