#pragma once #include "game/sprite.hpp" #include "game/prota.hpp" #include "game/engendro.hpp" #include "game/info.hpp" class Momia : public Sprite { public: Momia( JD8_Surface gfx, bool dimoni, Uint16 x, Uint16 y, Prota* sam ); void clear(); void draw(); bool update(); void insertar( Momia* momia ); bool dimoni; Momia* next; protected: Prota* sam; Engendro* engendro; };