#pragma once #include #include "game/info.hpp" class ModuleSequence { public: ModuleSequence(); ~ModuleSequence(void); int Go(); private: void doIntro(); void doIntroNewLogo(); void doIntroSprites(Uint8* gfx); void doMenu(); void doSlides(); void doBanner(); void doSecreta(); void doCredits(); void doMort(); int contador; };