#pragma once #include "core/jail/jdraw8.hpp" #include "game/info.hpp" #include "game/prota.hpp" class Marcador { public: explicit Marcador(Jd8::Surface gfx, Prota* sam); ~Marcador() = default; void draw(); protected: void pintaNumero(Uint16 x, Uint16 y, Uint8 num); Jd8::Surface gfx_; Prota* sam_; };