#pragma once namespace Defaults::Audio { constexpr float VOLUME = 1.0F; constexpr bool MUSIC_ENABLED = true; constexpr float MUSIC_VOLUME = 0.8F; constexpr bool SOUND_ENABLED = true; constexpr float SOUND_VOLUME = 1.0F; } // namespace Defaults::Audio namespace Defaults::Window { constexpr int ZOOM = 3; constexpr bool FULLSCREEN = false; } // namespace Defaults::Window namespace Defaults::Game { constexpr int HABITACIO_INICIAL = 1; constexpr int PIRAMIDE_INICIAL = 255; constexpr int VIDES = 5; } // namespace Defaults::Game