#pragma once #include "core/jdraw8.hpp" #include "game/info.hpp" #include "game/prota.hpp" class Marcador { public: Marcador(JD8_Surface gfx, Prota* sam); ~Marcador(void); void draw(); protected: void pintaNumero(Uint16 x, Uint16 y, Uint8 num); JD8_Surface gfx; Prota* sam; };