neteja clang-tidy: enums uint8_t, includes, naming i altres

This commit is contained in:
2026-05-16 23:48:07 +02:00
parent a903343385
commit 0647eceab7
41 changed files with 300 additions and 288 deletions
-5
View File
@@ -8,7 +8,6 @@
#include "core/audio/audio.hpp" // Para Audio
#include "core/input/input.hpp" // Para Input
#include "core/input/input_types.hpp" // Para InputAction
#include "core/rendering/sprite/animated_sprite.hpp" // Para AnimatedSprite
#include "core/rendering/texture.hpp" // Para Texture
#include "core/resources/asset.hpp" // Para Asset
@@ -1135,8 +1134,6 @@ void Player::updateFiringStateFromVisual() {
firing_state_ = State::RECOILING_RIGHT;
break;
case State::FIRING_UP:
firing_state_ = State::RECOILING_UP;
break;
default:
firing_state_ = State::RECOILING_UP;
break;
@@ -1152,8 +1149,6 @@ void Player::updateFiringStateFromVisual() {
firing_state_ = State::COOLING_RIGHT;
break;
case State::FIRING_UP:
firing_state_ = State::COOLING_UP;
break;
default:
firing_state_ = State::COOLING_UP;
break;