neteja clang-tidy: enums uint8_t, includes, naming i altres

This commit is contained in:
2026-05-16 23:48:07 +02:00
parent a903343385
commit 0647eceab7
41 changed files with 300 additions and 288 deletions
+3 -2
View File
@@ -2,14 +2,12 @@
#include <SDL3/SDL.h> // Para SDL_GetTicks, SDL_Event, SDL_Keycode, SDL_PollEvent, SDLK_A, SDLK_C, SDLK_D, SDLK_F, SDLK_S, SDLK_V, SDLK_X, SDLK_Z, SDL_EventType, Uint64
#include <ranges> // Para __find_if_fn, find_if
#include <string> // Para basic_string, char_traits, operator+, to_string, string
#include <vector> // Para vector
#include "core/audio/audio.hpp" // Para Audio
#include "core/input/global_inputs.hpp" // Para check
#include "core/input/input.hpp" // Para Input
#include "core/input/input_types.hpp" // Para InputAction
#include "core/locale/lang.hpp" // Para getText
#include "core/rendering/fade.hpp" // Para Fade
#include "core/rendering/screen.hpp" // Para Screen
@@ -300,6 +298,9 @@ void Title::updateFade() {
Section::options = Section::Options::GAME_PLAY_BOTH;
Audio::get()->stopMusic();
break;
default:
break; // COMBO és un bitmask 2-bit (0..3); arribar ací és impossible.
}
}
}