neteja clang-tidy: enums uint8_t, includes, naming i altres

This commit is contained in:
2026-05-16 23:48:07 +02:00
parent a903343385
commit 0647eceab7
41 changed files with 300 additions and 288 deletions
+7 -6
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@@ -2,9 +2,10 @@
#include <SDL3/SDL.h> // Para SDL_FRect, SDL_Renderer
#include <memory> // Para shared_ptr
#include <string> // Para basic_string, string
#include <vector> // Para vector
#include <cstdint> // Para std::uint8_t
#include <memory> // Para shared_ptr
#include <string> // Para basic_string, string
#include <vector> // Para vector
#include "utils/color.hpp" // Para stringInVector, Color
#include "utils/utils.hpp"
@@ -17,7 +18,7 @@ class Texture;
class Notifier {
public:
// --- Enums ---
enum class Position {
enum class Position : std::uint8_t {
TOP, // Parte superior
BOTTOM, // Parte inferior
LEFT, // Lado izquierdo
@@ -46,14 +47,14 @@ class Notifier {
static constexpr float ANIMATION_SPEED_PX_PER_S = 60.0F; // Velocidad de animación (1 pixel/frame @ 60fps)
// --- Enums privados ---
enum class State {
enum class State : std::uint8_t {
RISING, // Apareciendo
STAY, // Visible
VANISHING, // Desapareciendo
FINISHED, // Terminada
};
enum class Shape {
enum class Shape : std::uint8_t {
ROUNDED, // Forma redondeada
SQUARED, // Forma cuadrada
};