From 24d09a2e3cd37e70e3588b63be8ef865b61ded2b Mon Sep 17 00:00:00 2001 From: Sergio Valor Date: Thu, 24 Oct 2024 22:16:57 +0200 Subject: [PATCH] =?UTF-8?q?Millorada=20la=20aparici=C3=B3=20dels=20game=5F?= =?UTF-8?q?text?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- source/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/game.cpp b/source/game.cpp index 19bac7b..8536c10 100644 --- a/source/game.cpp +++ b/source/game.cpp @@ -991,9 +991,9 @@ void Game::createItemScoreSprite(int x, int y, std::shared_ptr texture) smart_sprites_.back()->setPos({0, 0, texture->getWidth(), texture->getHeight()}); smart_sprites_.back()->setSpriteClip(smart_sprites_.back()->getPosition()); smart_sprites_.back()->setPosX(x); - smart_sprites_.back()->setPosY(y); + smart_sprites_.back()->setPosY(param.game.play_area.rect.h - texture->getHeight()); smart_sprites_.back()->setDestX(x); - smart_sprites_.back()->setDestY(y - 25); + smart_sprites_.back()->setDestY(y - 35); smart_sprites_.back()->setVelY(-0.5f); smart_sprites_.back()->setAccelY(-0.1f); smart_sprites_.back()->setEnabled(true);