passant linters a vore si trobe variables sense inicialitzar

This commit is contained in:
2025-08-17 00:23:59 +02:00
parent ada5025c65
commit 327987447d
55 changed files with 516 additions and 474 deletions
+5 -5
View File
@@ -36,7 +36,7 @@ HiScoreTable::HiScoreTable()
ticks_(0),
view_area_(SDL_FRect{0, 0, param.game.width, param.game.height}),
fade_mode_(FadeMode::IN),
fade_mode_(Fade::Mode::IN),
background_fade_color_(Color(0, 0, 0)) {
// Inicializa el resto
Section::name = Section::Name::HI_SCORE_TABLE;
@@ -133,13 +133,13 @@ void HiScoreTable::run() {
void HiScoreTable::updateFade() {
fade_->update();
if (fade_->hasEnded() && fade_mode_ == FadeMode::IN) {
if (fade_->hasEnded() && fade_mode_ == Fade::Mode::IN) {
fade_->reset();
fade_mode_ = FadeMode::OUT;
fade_mode_ = Fade::Mode::OUT;
fade_->setMode(fade_mode_);
}
if (fade_->hasEnded() && fade_mode_ == FadeMode::OUT) {
if (fade_->hasEnded() && fade_mode_ == Fade::Mode::OUT) {
Section::name = (Section::options == Section::Options::HI_SCORE_AFTER_PLAYING)
? Section::Name::TITLE
: Section::Name::INSTRUCTIONS;
@@ -272,7 +272,7 @@ void HiScoreTable::updateSprites() {
// Inicializa el fade
void HiScoreTable::initFade() {
fade_->setColor(param.fade.color);
fade_->setType(FadeType::RANDOM_SQUARE);
fade_->setType(Fade::Type::RANDOM_SQUARE);
fade_->setPostDuration(param.fade.post_duration);
fade_->setMode(fade_mode_);
fade_->activate();