corregida la creacio de globos
This commit is contained in:
+196
-196
@@ -8,270 +8,270 @@
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formation: 0
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formation: 0
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# Dos enemigos BALLOON3 uno a cada extremo
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# Dos enemigos BALLOON3 uno a cada extremo
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X3_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0
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X3_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0000
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X3_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0
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X3_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0000
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formation: 1
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formation: 1
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# Dos enemigos BALLOON3 uno a cada cuarto. Ambos van hacia el centro
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# Dos enemigos BALLOON3 uno a cada cuarto. Ambos van hacia el centro
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X3_25, 0, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0
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X3_25, 0, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0000
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X3_75, 0, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0
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X3_75, 0, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0000
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formation: 2
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formation: 2
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# Cuatro enemigos BALLOON1 uno detrás del otro. A la izquierda y hacia el centro
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# Cuatro enemigos BALLOON1 uno detrás del otro. A la izquierda y hacia el centro
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X1_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.5
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X1_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.5000
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X1_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.334
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X1_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.3333
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X1_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.167
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X1_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.1667
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X1_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.0
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X1_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.0000
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formation: 3
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formation: 3
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# Cuatro enemigos BALLOON1 uno detrás del otro. A la derecha y hacia el centro
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# Cuatro enemigos BALLOON1 uno detrás del otro. A la derecha y hacia el centro
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X1_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.5
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X1_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.5000
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X1_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.334
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X1_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.3333
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X1_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.167
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X1_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.1667
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X1_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.0
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X1_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.0000
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formation: 4
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formation: 4
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# Tres enemigos BALLOON2. 0, 417, 834. Hacia la derecha
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# Tres enemigos BALLOON2. 0, 25, 50. Hacia la derecha
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X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.334
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X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.3333
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X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.167
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X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.1667
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X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0
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X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0000
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formation: 5
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formation: 5
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# Tres enemigos BALLOON2. 50, 75, 1667. Hacia la izquierda
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# Tres enemigos BALLOON2. 50, 75, 100. Hacia la izquierda
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X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.334
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X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.3333
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X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.167
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X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.1667
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X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0
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X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0000
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formation: 6
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formation: 6
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# Tres enemigos BALLOON2. 0, 0, 0. Hacia la derecha
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# Tres enemigos BALLOON2. 0, 0, 0. Hacia la derecha
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X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.334
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X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.3333
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X2_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.167
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X2_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.1667
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X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0
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X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0000
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formation: 7
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formation: 7
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# Tres enemigos BALLOON2. 100, 1667, 1667. Hacia la izquierda
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# Tres enemigos BALLOON2. 100, 100, 100. Hacia la izquierda
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X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.334
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X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.3333
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X2_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.167
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X2_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.1667
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X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0
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X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0000
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formation: 8
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formation: 8
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# Seis enemigos BALLOON0. 0, 0, 0, 0, 0, 0. Hacia la derecha
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# Seis enemigos BALLOON0. 0, 0, 0, 0, 0, 0. Hacia la derecha
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X0_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.834
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X0_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.8333
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X0_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.667
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X0_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.6667
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X0_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5
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X0_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5000
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X0_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.334
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X0_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.3333
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X0_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.167
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X0_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.1667
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X0_0, 5, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0
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X0_0, 5, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0000
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formation: 9
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formation: 9
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# Seis enemigos BALLOON0. 100, 1667, 1667, 1667, 1667, 1667. Hacia la izquierda
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# Seis enemigos BALLOON0. 100, 100, 100, 100, 100, 100. Hacia la izquierda
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X0_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.834
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X0_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.8333
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X0_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.667
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X0_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.6667
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X0_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5
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X0_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5000
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X0_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.334
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X0_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.3333
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X0_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.167
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X0_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.1667
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X0_100, -5, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0
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X0_100, -5, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0000
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formation: 10
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formation: 10
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# Tres enemigos BALLOON3 seguidos desde la izquierda. Hacia la derecha
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# Tres enemigos BALLOON3 seguidos desde la izquierda. Hacia la derecha
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X3_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.5
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X3_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.5000
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X3_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.25
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X3_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.2500
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X3_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0
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X3_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0000
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formation: 11
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formation: 11
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# Tres enemigos BALLOON3 seguidos desde la derecha. Hacia la izquierda
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# Tres enemigos BALLOON3 seguidos desde la derecha. Hacia la izquierda
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X3_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.5
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X3_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.5000
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X3_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.25
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X3_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.2500
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X3_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0
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X3_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0000
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formation: 12
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formation: 12
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# Seis enemigos BALLOON1 uno detrás del otro. A la izquierda y hacia el centro
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# Seis enemigos BALLOON1 uno detrás del otro. A la izquierda y hacia el centro
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X1_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.834
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X1_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.8333
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X1_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.667
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X1_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.6667
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X1_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.5
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X1_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.5000
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X1_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.334
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X1_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.3333
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X1_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.167
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X1_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.1667
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X1_0, 5, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.0
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X1_0, 5, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.0000
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formation: 13
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formation: 13
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# Seis enemigos BALLOON1 uno detrás del otro. A la derecha y hacia el centro
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# Seis enemigos BALLOON1 uno detrás del otro. A la derecha y hacia el centro
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X1_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.834
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X1_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.8333
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X1_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.667
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X1_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.6667
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X1_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.5
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X1_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.5000
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X1_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.334
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X1_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.3333
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X1_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.167
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X1_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.1667
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X1_100, -5, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.0
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X1_100, -5, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.0000
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formation: 14
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formation: 14
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# Cinco enemigos BALLOON2. Hacia la derecha. Separados
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# Cinco enemigos BALLOON2. Hacia la derecha. Separados
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X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.667
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X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.6667
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X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.5
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X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.5000
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X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.334
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X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.3333
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X2_0, 6, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.167
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X2_0, 6, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.1667
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X2_0, 8, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0
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X2_0, 8, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0000
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formation: 15
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formation: 15
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# Cinco enemigos BALLOON2. Hacia la izquierda. Separados
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# Cinco enemigos BALLOON2. Hacia la izquierda. Separados
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X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.667
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X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.6667
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X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.5
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X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.5000
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X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.334
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X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.3333
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X2_100, -6, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.167
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X2_100, -6, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.1667
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X2_100, -8, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0
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X2_100, -8, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0000
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formation: 16
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formation: 16
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# Cinco enemigos BALLOON2. Hacia la derecha. Juntos
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# Cinco enemigos BALLOON2. Hacia la derecha. Juntos
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X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.667
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X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.6667
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X2_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.5
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X2_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.5000
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X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.334
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X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.3333
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X2_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.167
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X2_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.1667
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X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0
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X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0000
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formation: 17
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formation: 17
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# Cinco enemigos BALLOON2. Hacia la izquierda. Juntos
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# Cinco enemigos BALLOON2. Hacia la izquierda. Juntos
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X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.667
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X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.6667
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X2_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.5
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X2_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.5000
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X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.334
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X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.3333
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X2_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.167
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X2_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.1667
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X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0
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X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0000
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formation: 18
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formation: 18
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# Doce enemigos BALLOON0. Hacia la derecha. Juntos
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# Doce enemigos BALLOON0. Hacia la derecha. Juntos
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X0_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.834
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X0_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.8333
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X0_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.667
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X0_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.6667
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X0_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 25.0
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X0_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.5000
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X0_0, 50, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.334
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X0_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.3333
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X0_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.07
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X0_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.1667
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X0_0, 83, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.0
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X0_0, 5, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.0000
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X0_0, 100, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.83
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X0_0, 6, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.8333
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X0_0, 7, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.04
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X0_0, 7, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.6667
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X0_0, 8, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5
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X0_0, 8, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5000
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X0_0, 150, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.02
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X0_0, 9, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.3333
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X0_0, 167, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.01
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X0_0, 10, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.1667
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X0_0, 11, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0
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X0_0, 11, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0000
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formation: 19
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formation: 19
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# Doce enemigos BALLOON0. Hacia la izquierda. Juntos
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# Doce enemigos BALLOON0. Hacia la izquierda. Juntos
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X0_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.834
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X0_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.8333
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X0_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.667
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X0_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.6667
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X0_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 25.0
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X0_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.5000
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X0_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.334
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X0_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.3333
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X0_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.07
|
X0_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.1667
|
||||||
X0_100, -5, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.0
|
X0_100, -5, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.0000
|
||||||
X0_100, -6, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.83
|
X0_100, -6, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.8333
|
||||||
X0_100, -7, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.04
|
X0_100, -7, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.6667
|
||||||
X0_100, -8, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5
|
X0_100, -8, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5000
|
||||||
X0_100, -9, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.02
|
X0_100, -9, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.3333
|
||||||
X0_100, -10, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.01
|
X0_100, -10, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.1667
|
||||||
X0_100, -11, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0
|
X0_100, -11, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0000
|
||||||
|
|
||||||
formation: 20
|
formation: 20
|
||||||
# Cuatro enemigos BALLOON3 seguidos desde la izquierda/derecha. Simétricos
|
# Cuatro enemigos BALLOON3 seguidos desde la izquierda/derecha. Simétricos
|
||||||
X3_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0
|
X3_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0000
|
||||||
X3_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0
|
X3_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, EXTRALARGE, 0.0000
|
||||||
X3_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0
|
X3_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0000
|
||||||
X3_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0
|
X3_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, EXTRALARGE, 0.0000
|
||||||
|
|
||||||
formation: 21
|
formation: 21
|
||||||
# Diez enemigos BALLOON1 uno detrás del otro. Izquierda/derecha. Simétricos
|
# Diez enemigos BALLOON1 uno detrás del otro. Izquierda/derecha. Simétricos
|
||||||
X1_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.2
|
X1_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.2000
|
||||||
X1_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.15
|
X1_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.1500
|
||||||
X1_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.1
|
X1_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.1000
|
||||||
X1_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.05
|
X1_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.0500
|
||||||
X1_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.0
|
X1_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, MEDIUM, 0.0000
|
||||||
X1_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.2
|
X1_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.2000
|
||||||
X1_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.15
|
X1_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.1500
|
||||||
X1_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.1
|
X1_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.1000
|
||||||
X1_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.05
|
X1_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.0500
|
||||||
X1_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.0
|
X1_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, MEDIUM, 0.0000
|
||||||
|
|
||||||
formation: 22
|
formation: 22
|
||||||
# Diez enemigos BALLOON2. Hacia la derecha/izquierda. Separados. Simétricos
|
# Diez enemigos BALLOON2. Hacia la derecha/izquierda. Separados. Simétricos
|
||||||
X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.667
|
X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.6667
|
||||||
X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.5
|
X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.5000
|
||||||
X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.334
|
X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.3333
|
||||||
X2_0, 6, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.167
|
X2_0, 6, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.1667
|
||||||
X2_0, 8, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0
|
X2_0, 8, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0000
|
||||||
X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.667
|
X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.6667
|
||||||
X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.5
|
X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.5000
|
||||||
X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.334
|
X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.3333
|
||||||
X2_100, -6, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.167
|
X2_100, -6, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.1667
|
||||||
X2_100, -8, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0
|
X2_100, -8, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0000
|
||||||
|
|
||||||
formation: 23
|
formation: 23
|
||||||
# Diez enemigos BALLOON2. Hacia la derecha. Juntos. Simétricos
|
# Diez enemigos BALLOON2. Hacia la derecha. Juntos. Simétricos
|
||||||
X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.667
|
X2_0, 0, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.6667
|
||||||
X2_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.5
|
X2_0, 1, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.5000
|
||||||
X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.334
|
X2_0, 2, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.3333
|
||||||
X2_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.167
|
X2_0, 3, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.1667
|
||||||
X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0
|
X2_0, 4, DEFAULT_POS_Y, RIGHT, BALLOON, LARGE, 0.0000
|
||||||
X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.667
|
X2_100, 0, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.6667
|
||||||
X2_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.5
|
X2_100, -1, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.5000
|
||||||
X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.334
|
X2_100, -2, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.3333
|
||||||
X2_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.167
|
X2_100, -3, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.1667
|
||||||
X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0
|
X2_100, -4, DEFAULT_POS_Y, LEFT, BALLOON, LARGE, 0.0000
|
||||||
|
|
||||||
formation: 24
|
formation: 24
|
||||||
# Treinta enemigos BALLOON0. Del centro hacia los extremos. Juntos. Simétricos
|
# Treinta enemigos BALLOON0. Del centro hacia los extremos. Juntos. Simétricos
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0000
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.083
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0833
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.167
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.1667
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.25
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.2500
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.334
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.3333
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.417
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.4167
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5000
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.584
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5833
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.667
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.6667
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.75
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.7500
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.834
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.8333
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.917
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.9167
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 16.7
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.0000
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 16.784
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.0833
|
||||||
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.167
|
X0_50, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.1667
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0000
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.083
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0833
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.167
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.1667
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.25
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.2500
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.334
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.3333
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.417
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.4167
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5000
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.584
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5833
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.667
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.6667
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.75
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.7500
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.834
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.8333
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.917
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.9167
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 16.7
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.0000
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 16.784
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.0833
|
||||||
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.167
|
X0_50, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.1667
|
||||||
|
|
||||||
formation: 25
|
formation: 25
|
||||||
# Treinta enemigos BALLOON0. Del centro hacia adentro. Juntos. Simétricos
|
# Treinta enemigos BALLOON0. Del centro hacia adentro. Juntos. Simétricos
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.167
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.1667
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 16.784
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.0833
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 16.7
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 1.0000
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.917
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.9167
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.834
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.8333
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.75
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.7500
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.667
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.6667
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.584
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5833
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.5000
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.417
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.4167
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.334
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.3333
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.25
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.2500
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.167
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.1667
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.083
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0833
|
||||||
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0
|
X0_50 + 20, 0, DEFAULT_POS_Y, LEFT, BALLOON, SMALL, 0.0000
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.167
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.1667
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 16.784
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.0833
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 16.7
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 1.0000
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.917
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.9167
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.834
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.8333
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.75
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.7500
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.667
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.6667
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.584
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5833
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.5000
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.417
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.4167
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.334
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.3333
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.25
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.2500
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.167
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.1667
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.083
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0833
|
||||||
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0
|
X0_50 - 20, 0, DEFAULT_POS_Y, RIGHT, BALLOON, SMALL, 0.0000
|
||||||
+2
-2
@@ -268,7 +268,7 @@ void Balloon::updateState(float deltaTime) {
|
|||||||
if (movement_accumulator_ >= MOVEMENT_INTERVAL_S) {
|
if (movement_accumulator_ >= MOVEMENT_INTERVAL_S) {
|
||||||
movement_accumulator_ -= MOVEMENT_INTERVAL_S;
|
movement_accumulator_ -= MOVEMENT_INTERVAL_S;
|
||||||
y_++;
|
y_++;
|
||||||
x_ += vx_ * MOVEMENT_INTERVAL_S; // Movimiento equivalente a 10 frames de velocidad horizontal
|
x_ += vx_ / 60.0f; // Convierte de pixels/segundo a pixels/frame para movimiento discreto
|
||||||
|
|
||||||
// Comprueba no se salga por los laterales
|
// Comprueba no se salga por los laterales
|
||||||
const int MIN_X = play_area_.x;
|
const int MIN_X = play_area_.x;
|
||||||
@@ -276,7 +276,7 @@ void Balloon::updateState(float deltaTime) {
|
|||||||
|
|
||||||
if (x_ < MIN_X || x_ > MAX_X) {
|
if (x_ < MIN_X || x_ > MAX_X) {
|
||||||
// Corrige y cambia el sentido de la velocidad
|
// Corrige y cambia el sentido de la velocidad
|
||||||
x_ -= vx_ * MOVEMENT_INTERVAL_S;
|
x_ -= vx_ / 60.0f;
|
||||||
vx_ = -vx_;
|
vx_ = -vx_;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -155,7 +155,7 @@ auto BalloonFormations::parseBalloonLine(const std::string& line, const std::map
|
|||||||
return std::nullopt;
|
return std::nullopt;
|
||||||
}
|
}
|
||||||
|
|
||||||
float creation_time = evaluateExpression(tokens.at(6), variables); // Values in formations.txt are already in seconds
|
float creation_time = CREATION_TIME + evaluateExpression(tokens.at(6), variables); // Base time + offset from formations.txt
|
||||||
|
|
||||||
return SpawnParams(x + offset, y, vel_x, type, size, creation_time);
|
return SpawnParams(x + offset, y, vel_x, type, size, creation_time);
|
||||||
} catch (const std::exception&) {
|
} catch (const std::exception&) {
|
||||||
@@ -235,10 +235,10 @@ void BalloonFormations::createFloaterVariants() {
|
|||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
void BalloonFormations::addTestFormation() {
|
void BalloonFormations::addTestFormation() {
|
||||||
std::vector<SpawnParams> test_params = {
|
std::vector<SpawnParams> test_params = {
|
||||||
{10, -BLOCK, 0, Balloon::Type::FLOATER, Balloon::Size::SMALL, 200},
|
{10, -BLOCK, 0, Balloon::Type::FLOATER, Balloon::Size::SMALL, 3.334f}, // 200 frames ÷ 60fps = 3.334s
|
||||||
{50, -BLOCK, 0, Balloon::Type::FLOATER, Balloon::Size::MEDIUM, 200},
|
{50, -BLOCK, 0, Balloon::Type::FLOATER, Balloon::Size::MEDIUM, 3.334f}, // 200 frames ÷ 60fps = 3.334s
|
||||||
{90, -BLOCK, 0, Balloon::Type::FLOATER, Balloon::Size::LARGE, 200},
|
{90, -BLOCK, 0, Balloon::Type::FLOATER, Balloon::Size::LARGE, 3.334f}, // 200 frames ÷ 60fps = 3.334s
|
||||||
{140, -BLOCK, 0, Balloon::Type::FLOATER, Balloon::Size::EXTRALARGE, 200}};
|
{140, -BLOCK, 0, Balloon::Type::FLOATER, Balloon::Size::EXTRALARGE, 3.334f}}; // 200 frames ÷ 60fps = 3.334s
|
||||||
|
|
||||||
formations_.at(99) = Formation(test_params);
|
formations_.at(99) = Formation(test_params);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -82,7 +82,8 @@ class BalloonFormations {
|
|||||||
private:
|
private:
|
||||||
// --- Constantes ---
|
// --- Constantes ---
|
||||||
static constexpr int BALLOON_SPAWN_HEIGHT = 208; // Altura desde el suelo en la que aparecen los globos
|
static constexpr int BALLOON_SPAWN_HEIGHT = 208; // Altura desde el suelo en la que aparecen los globos
|
||||||
static constexpr int DEFAULT_CREATION_TIME = 3334; // Tiempo base de creación de los globos en ms (200 frames × 16.67ms)
|
static constexpr float CREATION_TIME = 5.0f; // Tiempo base de creación de los globos en segundos (300 frames ÷ 60fps = 5.0s)
|
||||||
|
static constexpr float DEFAULT_CREATION_TIME = 3.334f; // Tiempo base de creación de los globos en segundos (200 frames ÷ 60fps = 3.334s)
|
||||||
|
|
||||||
// --- Variables ---
|
// --- Variables ---
|
||||||
std::vector<Formation> formations_; // Vector con todas las formaciones disponibles
|
std::vector<Formation> formations_; // Vector con todas las formaciones disponibles
|
||||||
|
|||||||
Reference in New Issue
Block a user