diff --git a/source/player.h b/source/player.h index 18b44fb..be3bf2b 100644 --- a/source/player.h +++ b/source/player.h @@ -171,7 +171,7 @@ class Player { static constexpr float BASE_SPEED = 1.5F; // Velocidad base del jugador static constexpr int COOLING_DURATION = 50; static constexpr int COOLING_COMPLETE = 0; - static constexpr int WAITING_COUNTER = 300; + static constexpr int WAITING_COUNTER = 1000; // --- Objetos y punteros --- std::unique_ptr player_sprite_; // Sprite para dibujar el jugador