fix: Game no es desregistrava de ServiceMenu al destruirse
This commit is contained in:
1 parent
cadd8fd293
commit
72e606f6d3
1 file changed
+1
@@ -124,6 +124,7 @@ Game::~Game() {
|
||||
Section::attract_mode = Section::AttractMode::TITLE_TO_DEMO;
|
||||
Audio::get()->stopMusic();
|
||||
}
|
||||
ServiceMenu::get()->setStateChangeCallback(nullptr);
|
||||
|
||||
#ifdef RECORDING
|
||||
saveDemoFile(Asset::get()->get("demo1.bin"), demo_.data.at(0));
|
||||
|
||||
Reference in new issue
Block a user