commit merdoset
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+7
-3
@@ -18,9 +18,6 @@ constexpr size_t COLOR_CYCLE_SIZE = 6; // Mitad del ciclo espejado
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// Estructura para definir un color RGBA
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struct Color {
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private:
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static constexpr Uint8 MAX_COLOR_VALUE = 255;
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static constexpr Uint8 MIN_COLOR_VALUE = 0;
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static constexpr Uint8 DEFAULT_ALPHA = 255;
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static constexpr int DEFAULT_LIGHTEN_AMOUNT = 50;
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static constexpr int DEFAULT_DARKEN_AMOUNT = 50;
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static constexpr int DEFAULT_APPROACH_STEP = 1;
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@@ -30,6 +27,12 @@ struct Color {
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static constexpr size_t HEX_COMPONENT_LENGTH = 2;
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public:
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static constexpr Uint8 MAX_COLOR_VALUE = 255;
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static constexpr Uint8 MIN_COLOR_VALUE = 0;
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static constexpr Uint8 DEFAULT_ALPHA = 255;
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static constexpr Uint8 MAX_ALPHA_VALUE = 255;
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static constexpr Uint8 MIN_ALPHA_VALUE = 0;
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Uint8 r, g, b, a;
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constexpr Color() : r(MIN_COLOR_VALUE), g(MIN_COLOR_VALUE), b(MIN_COLOR_VALUE), a(DEFAULT_ALPHA) {}
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@@ -102,6 +105,7 @@ using ColorCycle = std::array<Color, 2 * COLOR_CYCLE_SIZE>;
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constexpr Color NO_TEXT_COLOR = Color(0XFF, 0XFF, 0XFF);
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constexpr Color SHADOW_TEXT_COLOR = Color(0X43, 0X43, 0X4F);
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constexpr Color TITLE_SHADOW_TEXT_COLOR = Color(0x14, 0x87, 0xc4);
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constexpr Color ORANGE_TEXT_COLOR = Color(0XFF, 0X7A, 0X00);
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constexpr Color FLASH_COLOR = Color(0XFF, 0XFF, 0XFF);
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