arreglat makefile, info.plist i sdl.frameworks per a compilar en macos intel
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -20,9 +20,9 @@
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*/
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/**
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* \file SDL_blendmode.h
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* # CategoryBlendmode
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*
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* Header file declaring the SDL_BlendMode enumeration
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* Header file declaring the SDL_BlendMode enumeration
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*/
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#ifndef SDL_blendmode_h_
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@@ -35,9 +35,9 @@ extern "C" {
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#endif
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/**
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* \brief The blend mode used in SDL_RenderCopy() and drawing operations.
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* The blend mode used in SDL_RenderCopy() and drawing operations.
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*/
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typedef enum
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typedef enum SDL_BlendMode
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{
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SDL_BLENDMODE_NONE = 0x00000000, /**< no blending
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dstRGBA = srcRGBA */
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@@ -60,21 +60,22 @@ typedef enum
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} SDL_BlendMode;
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/**
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* \brief The blend operation used when combining source and destination pixel components
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* The blend operation used when combining source and destination pixel
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* components
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*/
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typedef enum
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typedef enum SDL_BlendOperation
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{
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SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */
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SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */
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SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D9, D3D11 */
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SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D9, D3D11 */
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} SDL_BlendOperation;
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/**
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* \brief The normalized factor used to multiply pixel components
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* The normalized factor used to multiply pixel components
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*/
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typedef enum
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typedef enum SDL_BlendFactor
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{
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SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */
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SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */
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@@ -158,18 +159,18 @@ typedef enum
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* case.
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*
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* \param srcColorFactor the SDL_BlendFactor applied to the red, green, and
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* blue components of the source pixels
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* blue components of the source pixels.
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* \param dstColorFactor the SDL_BlendFactor applied to the red, green, and
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* blue components of the destination pixels
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* blue components of the destination pixels.
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* \param colorOperation the SDL_BlendOperation used to combine the red,
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* green, and blue components of the source and
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* destination pixels
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* destination pixels.
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* \param srcAlphaFactor the SDL_BlendFactor applied to the alpha component of
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* the source pixels
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* the source pixels.
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* \param dstAlphaFactor the SDL_BlendFactor applied to the alpha component of
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* the destination pixels
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* the destination pixels.
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* \param alphaOperation the SDL_BlendOperation used to combine the alpha
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* component of the source and destination pixels
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* component of the source and destination pixels.
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* \returns an SDL_BlendMode that represents the chosen factors and
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* operations.
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*
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