arreglat makefile, info.plist i sdl.frameworks per a compilar en macos intel
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@@ -1,6 +1,6 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -20,9 +20,10 @@
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*/
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/**
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* \file SDL_metal.h
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* # CategoryMetal
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*
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* Header file for functions to creating Metal layers and views on SDL windows.
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* Header file for functions to creating Metal layers and views on SDL
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* windows.
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*/
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#ifndef SDL_metal_h_
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@@ -37,9 +38,9 @@ extern "C" {
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#endif
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/**
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* \brief A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
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* A handle to a CAMetalLayer-backed NSView (macOS) or UIView (iOS/tvOS).
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*
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* \note This can be cast directly to an NSView or UIView.
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* This can be cast directly to an NSView or UIView.
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*/
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typedef void *SDL_MetalView;
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@@ -90,9 +91,9 @@ extern DECLSPEC void *SDLCALL SDL_Metal_GetLayer(SDL_MetalView view);
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* Get the size of a window's underlying drawable in pixels (for use with
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* setting viewport, scissor & etc).
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*
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* \param window SDL_Window from which the drawable size should be queried
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* \param w Pointer to variable for storing the width in pixels, may be NULL
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* \param h Pointer to variable for storing the height in pixels, may be NULL
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* \param window SDL_Window from which the drawable size should be queried.
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* \param w Pointer to variable for storing the width in pixels, may be NULL.
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* \param h Pointer to variable for storing the height in pixels, may be NULL.
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*
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* \since This function is available since SDL 2.0.14.
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*
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