neteja tidy: ranges::fill, default member init, NOLINT _USE_MATH_DEFINES

This commit is contained in:
2026-05-17 08:05:30 +02:00
parent ab858aacb8
commit a39cd45bf1
19 changed files with 69 additions and 89 deletions
+11 -11
View File
@@ -88,8 +88,8 @@ class ServiceMenu {
std::vector<std::unique_ptr<MenuOption>> options_;
std::vector<MenuOption*> display_options_;
std::vector<std::pair<std::string, std::string>> option_pairs_;
SettingsGroup current_settings_group_;
SettingsGroup previous_settings_group_;
SettingsGroup current_settings_group_ = SettingsGroup::MAIN;
SettingsGroup previous_settings_group_ = SettingsGroup::MAIN;
std::string title_;
size_t selected_ = 0;
size_t main_menu_selected_ = 0;
@@ -103,15 +103,15 @@ class ServiceMenu {
void updateDisplayOptions();
void updateOptionPairs();
void initializeOptions();
void addControlsOptions(); // CONTROLS: mandos 1/2, teclat, swap
void addVideoOptions(); // VIDEO: orquestra els blocs de vídeo
void addVideoShaderOption(); // VIDEO: tria de shader (Disabled/PostFX/CrtPi)
void addVideoPresetOption(); // VIDEO: cicla presets del shader actiu
void addVideoFilterOption(); // VIDEO: filtre Nearest/Linear (fallback SDL)
void addAudioOptions(); // AUDIO: enabled + tres volums
void addSettingsOptions(); // SETTINGS: autofire, idioma, dificultat, shutdown
void addSystemOptions(); // SYSTEM: reset, quit, shutdown
void addMainMenuOptions(); // MAIN: carpetes de menú
void addControlsOptions(); // CONTROLS: mandos 1/2, teclat, swap
void addVideoOptions(); // VIDEO: orquestra els blocs de vídeo
void addVideoShaderOption(); // VIDEO: tria de shader (Disabled/PostFX/CrtPi)
void addVideoPresetOption(); // VIDEO: cicla presets del shader actiu
void addVideoFilterOption(); // VIDEO: filtre Nearest/Linear (fallback SDL)
void addAudioOptions(); // AUDIO: enabled + tres volums
void addSettingsOptions(); // SETTINGS: autofire, idioma, dificultat, shutdown
void addSystemOptions(); // SYSTEM: reset, quit, shutdown
void addMainMenuOptions(); // MAIN: carpetes de menú
void updateMenu();
void applySettings();
void applyControlsSettings();